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ATTAINMENT
ISSUE #1 - February 1997

A N . A B I O G E N E S I S . P U B L I C A T I O N
ISSN 1092-3012

The premiere publication that assists with startup financing, production and marketing.


Selling Your Software:

How to Make Money
Even if You Hate Doing Business

by Julie Benson

For most programmers, taking charge of the business end of a software company is as appealing as standing naked in a room full of mosquitoes. [When I showed this analogy to a programmer, he remarked that he'd rather stand naked in a room of mosquitoes.]

The Essence of Software Developers
Most people would like to earn a living doing what they love. For programmers this means hunching over electronic devices and reaping inordinate pleasure fom typing obscure little symbols that cause some text or graphic to spill out on a fuzzy, not very portable, not-very-comfortable-to-read device called a computer monitor.

The beauty of all this is that people actually like to buy the results of this esoteric, antisocial behavior. The complication is that no one buys the software if the programmer insists on hiding behind the computer like some hibernating cave bear, refusing to come out and deal with the practical issues of marketing and production.

This is a problem.

Introduction
I'm Julie Benson, a humor columnist, syndicated by Abiogenesis, publishers of Attainment. So why am I writing this article? Because the folks at Attainment realized that freelance writers and entrepreneurial programmers have many common traits: they spend a lot of time hunched over keyboards, tend to be idealistic, and suffer violent allergic reactions to the practical responsibilities of running a business (manifested by severe cravings for pizza and cheesecake). They also tend to be socially challenged. Here's my favorite joke about male programmers (origin unknown):

Q: How do you recognize an extraverted programmer?
A: He looks at your shoes when he's talking to you.

(No one seems to joke about female programmers, maybe because she married the guy who was looking at her shoes.)

And here are some of my own (please credit them, if you quote them, so Attainment's lawyers don't start salivating):

Q: How can you tell a programmer is on a date?
A: There's a woman in the room while he's playing video games.

Q: How can you tell a programmer is surfing the Web?
A: He's reading the HTML code in his editor, instead of looking at the Web browser.

Q: Why don't programmers buy stuff in online malls?
A: They're too busy critiquing the Web site's HTML code.

Q: Why did the programmer's girlfriend drop him for an English major?
A: His love poems were all written in Perl.

The sad thing about that last joke is that Perl programs are, in fact, an elegant art form: subtle, delightful and absolutely inscrutable to 99.9999% of the population. Given such different realities and ways of thinking, is it any wonder programmers have trouble selling products with the elegance of Perl programs to people who perceive them as line noise?

The Business of Selling Software
I think most software developers will readily admit that they have no marketing skills. They would probably call a new fragrance Essence of Pizza; they fall asleep during business meetings; they can't understand why people drift away when they talk excitedly about a new Internet procotol, or a cool regular expression parsing routine; and they think a necktie is something you carry around in your pocket, like a handkerchief.

Consequently, they've asked me to guest write some of the columns, to keep you entertained, while sneaking in some down-to-earth, practical assistance to help the programming entrepreneur succeed, even while behemoths like Microsoft continue to assimilate products faster than the Borg can say "Resistance is futile!"

In each issue Attainment is going to cover some aspect of software development pertaining to business. Even though programmers need this information, you have to work extra hard to tear them away from their projects, since even the word 'business' can send a programmer running out of a room incoherently screaming something about "Cobol."

In fact, I suspect the development of the Internet is a plot by programmers to convert the general public to their way of life, so that everyone will be sitting at home, hunched over keyboards, next to a stack of empty pizza boxes. It won't improve the programmers' social lives, but at least they'll have the satisfaction of knowing that no one else is out dating any more.

I don't think programmers are going to change their habits any time soon. The truth is, traditional methods just don't work for them. So, I selected some of the urgent issues facing small software companies who want to succeed without really buying into conventional ways of doing business.

Here are some of the topics which will be covered in future issues, both in the regular business sections of this publication, and in the software business column that is going to be a regular part of Attainment online:

Zero Inventory Techniques - how to sell software without leasing a warehouse.
No Plate Printing - how to go direct from software to digital press, without all those silly steps in between.
Online Distribution - how to convince a dealer that he doesn't really need pretty packaging, and printed manuals - electronic distribution is the way to go.
Pricing for Profit - how to figure out how much your product should cost before you price it too low and discover you aren't making any money.
Selling Your Idea - the ultimate cop-out (which is sometimes a good idea). Don't market or distribute your product, get someone else to do it for you, and earn enough money to buy a mansion, or at least a small house.


Summary
Well, that's enough for now. I'll be back in future issues, and you can go back to playing Doom, or debugging that sticky subroutine. And if you need a few laughs, you can check in periodically on my Web site. It's designed for magazine, newspaper and newsletter editors to download my weekly column, but I'm adding a freebies section with light-hearted fun for everyone to enjoy.


Return to Attainment home page.

Other articles in this issue:

Hanging Out Your Shingle: Finding the Right Office Space
The Alternative Office: From Garages to Sailboats
Point to Point: The Illusion of Free Enterprise
Promoting Your Mousetrap: An Anecdotal Look at Consumer Buying Habits
Book Review: Launching a Business on the Web

Do you enjoy books about computers? the Internet? philosophy? then check this out:

Darwin Among the Machines: The Emergence of Global Intelligence by George B. Dyson.


Editorial Schedule

Visit our line-up of issues coming in 1997.


Call for Writers

Attainment is seeking writers to submit clear, practical, self-help tutorial articles for a business audience of startup owners, entrepreneurs, partners and proprietors.

If you are interested in writing for our publication, take a look at our editorial schedule and our writers' guidelines.


Introductory Advertising Opportunities

Rock bottom introductory ad rates for Attainment. See our information on sizes and prices.


Attainment is a trademark of Abiogenesis Software. © Copyright and compilation copyright 1996 and onward Abiogenesis Software, all rights reserved. Attainment endeavors to make the information included here accurate and factual, but does not warranty it as such, and does not intend or imply any endorsement of information, companies or products mentioned. This information is supplied as a courtesy and we recommend that you use due diligence in evaluating sources. Opinions expressed in this publication are those of the individuals and may not reflect that of Attainment or Abiogenesis Software. Trademarks are the property of their respective owners.



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